A
version of this review appeared in The Age,
September 20, 2012.
It's
often argued that Australian directors ought to concentrate on making
crowd-pleasing genre films, which would be all well and good if it
meant living up to standards set by the likes of Joss Whedon and Bong
Joon-ho. In practice, the results are often closer to Kimble
Rendall's Bait 3D, a cheap-and-cheerful B-movie tailored for a
drive-in circuit that no longer exists.
To
be fair, Bait has a nifty premise, originally devised by none
other than Razorback director Russell Mulcahy, an enduring cheese manufacturer who seems to have quit the production in order to work
on MTV's Teen Wolf reboot.
After a tsunami sweeps across the Gold Coast, a handful of
mainly youthful survivors find themselves trapped in a ruined
supermarket, huddled on shelves above the water. With not one but
two great white sharks in the immediate vicinity, it's a fair bet
that not more than half the cast will last till the closing credits.
Much
of Bait
is frankly awful, though not unenjoyably so. In between the
flamboyantly staged deaths, the characters mark time with
confessional monologues and testy banter – enabling some of
the most transcendently bad acting in recent Australian cinema,
notably from Adrian Pang as the seemingly robotic store manager and
Dan Wyllie as a growling crook. The action is largely confined to the
supermarket and an adjacent carpark, but a few computer-generated
shots allow Rendell to depict the destruction of a tourist paradise
with unabashed glee. Oddly, he misses the opportunity for a
satirical subplot in the manner of Jaws
or Piranha.
Surely, in this setting, there ought to be room for a greedy
developer or two.

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